Intro.17
The creatures pursue you, then stop. Something calls from farther away. They turn and scatter into the sand.
Move your Character Token to any adjacent Hex. Mark this Hex with the C Hex Token. This is the Cave Area.
△ CREATURE MOVEMENT
Normally, place 2 Minor Creature Tokens on the Hex you left. During Token Movement in the Rest Phase, Creatures in your Region move 1 Hex toward you unless specified otherwise. If a Creature enters your Hex, face it.
For this Intro, do not place the Creature Tokens. These Creatures have scattered.
⊙ Gear
△ GEAR DETERIORATION
Whenever you enter another Hex while Travelling or Escaping, ⊙ Gear.
→ Intro.18