Intro.19
△ REST PHASE
During the Rest Phase, resolve Token Movement, check your Strain, then Rest or return to Travel.
△ TOKEN MOVEMENT
Creatures and other Tokens may move to your Hex during this phase. If a Token enters your Hex, resolve its Encounter.
△ STRAIN CHECK
- If your Strain is at or above your Strain Threshold, you must Rest.
- If your Strain reaches 3× your Strain Threshold, you are defeated.
- Before Resting, no dice can remain committed. If any are committed, gain 1 Strain and recover all of them.
- You also recover all exhausted dice when you Rest. Banished dice are never recovered.
See the Rules Glossary for more information on specific terms.
You find a patch of dirt to sleep in.
→ Intro.20