Region O
TERRAIN — DURICRUSTAL FLATS
Hard mineral crust. Broad plates, deep seams, loose dust.
Hard mineral crust. Broad plates, deep seams, loose dust.
HAZARD — BURNING WIND
If Exposed, whenever you move to another Hex, suffer d4 Damage.
If Exposed, whenever you move to another Hex, suffer d4 Damage.
MUTATION — PREDATORY
Creatures from this Region keep moving toward you even after you leave the Region, instead of stopping.
Creatures from this Region keep moving toward you even after you leave the Region, instead of stopping.
AREAS
△ HAZARDS & MUTATIONS
Each Region has a Hazard and a Mutation.
A Hazard affects you while you have the Condition Exposed, gained when your Gear is 0.
A Mutation changes the Creatures in that Region. Add the Mutation to the Creature you are facing. Most Creatures stop moving if you leave their Region. Creatures with Predatory keep following you.