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Region E

TERRAIN — FUNGAL SOIL
Pale, fibrous ground. Dense growth covers the surface and breaks easily underfoot.
HAZARD — DISORIENTING SPORES
If Exposed, when you roll the Min Value or Max Value on a die in your Endurance Pool, reroll that die once. Use the new Value.
MUTATION — UNSTABLE GROWTH (+d6 HP)
When a Creature is drawn in this Region, roll d6 and add the result to its Max HP.

AREAS

△ HAZARDS & MUTATIONS

Each Region has a Hazard and a Mutation.

A Hazard affects you while you have the Condition Exposed, gained when your Gear is 0.

A Mutation changes the Creatures in that Region. In this case, add d6 to its Max HP.